Alright. So as we all can see there are some changes. The main character is wearing armor. I have implemented a system were at a certain point armor will change how the person looks. As for my game the Bronze armor as and example will not change as it is more of a armor that is enhanced into the characters gear as it is considered magic. But as the armor you can see actually changes how the characters look. that is because it has gotten to the point were armor does not enhance a persons gear. Now it must be worn. as seen in the armor change. Now the party members. these are the last members before you start forming a permanent party. As the people you see in the beginning only stick with you for a short time. I have also changed how the party systems work but I will go into more detail with that later. The armor being worn is the guild armor. I will not say how you obtain it. However that is the first armor set that will change appearance. I will be doing one more log Soon into the future when I am finished with it. This is all you get to know for now.
Unknown hero Dev,
-Thedemonpit
Next up
The image for new look at characters
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
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