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Test 06/02/22: Skills.
Choose staff based on their skills. Skills determine how quickly characters progress through training and work. Finally, they have an impact on events.
ALIEN COLONY: Test 24/02/22: Strategic map added: Player will drive his units to missions and secures new territories. New road system added. AI from the mothership will provide new missions and reinforcement.
Hey, here is our new devlog ! Steam : https://store.steampowered.com/app/2936470/A_Fistful_Of_Yankees/ Démo : https://store.steampowered.com/app/3196630/A_Fistful_Of_Yankees_…
A drone that can activate switches, stick to surfaces and solve puzzles. I feel like this mechanic could create endless puzzle ideas. What would YOU do with it?
YouTube : http://www.youtube.com/@pulsarcreation62
Discord : https://discord.gg/hcypJyU7
Hello everyone, some update to our second game : Alien Colony
We've formed a new partnership with indie.io !
Alien Colony: new story, gameplay, visual, music ... we try to make the best game from our possibility, you may support us with your follow and with a wishlist : https://store.steampowered.com/app/4281320/Alien_Colony/
You can comment, give ideas our even join us for futur projects. :D
Keep your distance… or get eaten! Giant worm boss fight prototype. https://store.steampowered.com/app/4281320/Alien_Colony/
Squad shield system in progress! Steam (Wishlist) : https://store.steampowered.com/app/4281320/Alien_Colony/
https://youtube.com/shorts/f_FghW-hm_o
Cover System: It will be used during combat, as shown in this video, but also during infiltration phases.












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