
A new progress report's up on the YotesMark Patreon! (Approaching the Final Year of Development!)
https://www.patreon.com/YotesMark
Next up
It was important for us to have multiple save files per game.
One for a first playthrough.
One for experiments and self-imposed challenges.
One for letting someone else play without messing up your main file.
When your pony just starts talkin nonsense. 🦄💬
(This is a lowkey error message.)
Every attack in #BattleGemPonies is made up of a series of particle effects. ✨
This ones a spinning glob being lobbed!
Joyance is Here to Welcome the New Year! 🥳
- art by SugarMorning⛅️
You'll end up battling in all sorts of locations across Pinto. We made special battle scene backgrounds for each one. (These backgrounds will also appear as your current location on the File Select screen.)
#BattleGemPonies Acts 1-3 are all meant to release this year, each one 10 weeks apart. (Let's see how that goes!)
In BGP, Ultra transformations act as this game's Mega Evolutions. 💎
We started with a very Gen3-esque #pokemon art style for the human characters, but ended up going with a more Gen 4 "Powerpuff" look. Allows for more expressive faces this way! 😄
The first travel trick we HAD to make sure was fun was the Surfing mechanic. 🏄
Take a look at all your Battle Gem Pony facts & figures on the Stats screen! (Here's a snapshot of what the menu looked like in 2015 vs now 📸)










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