4 years ago

A new project that we started: Majicks Dash. So far, it's available for demo on itch.io. It's still in the development phase, but we're looking for some feedback. Check it out!

Link: https://dino-nuggie-studios.itch.io/majicks-dash




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Crazy sheep guy. Took me about 30 minutes to model but it was worth it. It taught me how to make use of lighting and shading with simple textures and shapes. Looking forward to making more 3D blender models in the future.

So far, the game has been mostly in its prototyping phase, but now we've decided to move it on to the Beta. A new Beta version will be released in about a month's time. Make sure to stay on the look out for any updates and sneak peeks.

So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?

Only true badasses may pass! #conceptart #art #gamedesign