
A new project that we started: Majicks Dash. So far, it's available for demo on itch.io. It's still in the development phase, but we're looking for some feedback. Check it out!
Next up
So far, the game has been mostly in its prototyping phase, but now we've decided to move it on to the Beta. A new Beta version will be released in about a month's time. Make sure to stay on the look out for any updates and sneak peeks.
Crazy sheep guy. Took me about 30 minutes to model but it was worth it. It taught me how to make use of lighting and shading with simple textures and shapes. Looking forward to making more 3D blender models in the future.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I was bored, so... ManutKat.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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