![](https://m.gjcdn.net/video-poster/900/24182948-zijjp5i5-v4.webp)
A new Testing phase is available for the Drift Warriors Game, with big improvements. You can enjoy multiplayer with your friends) . Join the group for testing https://t.me/+gPQJvCBfVa0xMjIx
Next up
A new built is available for the Drift Warriors Game, with big improvements, give it a try, you can enjoy multiplayer with your friends too ) . Join the group for testing https://t.me/+gPQJvCBfVa0xMjIx
A new built Testing is available for the Drift Warriors Game, with big improvements, give it a try. you can enjoy multiplayer with your friends too ) . Join the group for testing https://t.me/+gPQJvCBfVa0xMjIx
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I worked so hard to get all four of them to the end safely, but then...
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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