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I am testing a new graphic style. I added shadows, and a field of view for the player. This adds a lot to the gameplay, as it covers invisible parts of corridors and rooms. The monsters will be even scarier
#DeathMaze #Dungeon #Crawler
It was hard. I made it to Maze 4 without a shotgun. I couldn't find him anywhere. The Wraith got me. A short story of two survivors, who have tried to get out of this dimension...
Which style looks better? Full 2D or 3D mixed with 2D? 🤔
I managed to make a new record today! Nightmare - Maze 10! It was really hard. I looked in the mirror by accident. I have one health point left, the ghoul lying on the ground killed me...
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Hello! This is my first devlog! I am working on Dungeon Crawler type game, aiming for a dark atmosphere, and arcade and violent gameplay. I'm also testing a map in 3d, but I don't like it much because I have a different vision for this game.
Seal Island Intro! For #ScreenshotSaturday!














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