Game
A Song for the Sunrise
9 years ago

A(nother) new beginning


So, this is where we start this time around!
Lately, Alex and myself have been discussing our previous “venture” Calenture as well as a mobile game by the name of Reigns and came up with a myriad of ways in which we wanted improve on these concepts. And thus, the seed for “A Song for the Sunrise” (hopefully not the final name) was sowed.

Just like with the aforementioned games, we’re looking to make a simple (mechanics-wise) management-game where you are to balance several factions and resources against eachother in order to make your village grow larger. But unlike Calenture and Reigns, we’re putting a larger effort into the sounds and the graphics of the game - making the growth of your civilization the center-piece of the game’s visuals.

As of the moment of writing, this project has, technically, only been running for a couple of hours so there’s not much progress made as of now. Alex is working on a basic set of graphics and I’m experimenting with the music.

So, there will be much more elaboration later on!

Have a great evening everyone!
/Tobias



2 comments

Loading...

Next up

Shadow The Hedgehog X pixel art

What you all think

So here's the first of the zodiac signs i will make for the next weeks.

Demonstration of the spells and their effects :)!

Terraria

I worked so hard to get all four of them to the end safely, but then...

Alone Together....

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)