So here I am again with guess what? more info!
Gameplay Magic
As mentioned in earlier reports, One key thing that generated doubts to Zero0Ichiwhen he was designing the game was the magic aspect.
Zero0Ichi:Should i add magic to this kind of game? Magic in a horror-game?!…
He thought about it a lot and in the end he said to himself
Zero0Ichi:If i had the chance to add it, i willand so the game end up having magic.
So let’s talk a little bit about Magic, because there are some highlights.
Character Differences: Mai and Lucy differentiate in the Maná they have, being Lucy much more stronger in this aspect as she has a lot more MN. This balances the fact that Lucy can’t use firearms or barehands to fight. On the other hand, Mai possesses, let’s say, the most powerful magic, while Lucy has the best healing Magic.
Maná: The Maná points or MN are required to use Magic. You can’t use it without those. The problem is, human don’t have this ability in a natural way, which means that no item recovers MN, not even the save-point recovers it. For Maná to be recovered, you have to drink ‘monsters’ blood which gives the ability to generate Maná to the character. This isn’t shown very explicitly in the game even if it might seem obvious, I still wanted to clarify it.
Magic-Types: The Magic is divided into three different types:
Healing: Always used in the Player character, they are used to recover HP, recover from illness, etc.
Elemental: or attack. These Magics have elemental affinity and cause damage to the target the player’s aiming to. For example Fire, Lightning, etc.
Ailments: These Magics cause illness to targets plus a small amount of damage. Examples include: Hurt, Slow, etc.
Usage: From the Menu, you equip the magic you want to use. This will be assigned to the HUD’s Magic Hotkey. Back on the game, just press the aforementioned hotkey and you’ll use the Magic producing its effect and spending the required MN.
Particularities: There are some attributes that can’t be forgotten when using Magic, like the Cast time, the Blow-up power, the scope, the range or the ability to bounce back from some of these.
And this is, roughly speaking, the Magic system.
The Red Box Dev wrote:Let me tell you about the red box.
Fellow wrote:what is special in that red box?
Dev wrote:Well, it’s an object the player can pickup and throw.
Warning: Just like any other thing you can interact with, when you’re close to any of these, you get warned. This time though, you have the typical interaction sound but no exclamation mark, instead, you get a light gray outline around the box.
How-To: When you get close to a box, just press the interact button and the character will pickup the box. ¡Watch out though, the Interact button is the same as the attacking one so if you’re not close enough to it you’ll attack it instead of picking it up and yet you’ll destroy it but in place! With the box picked up, we can move it freely. And when you want to throw the box out, you can do it easily just by pressing the Interact button again. The character will throw the box away and destroys it.
Usefulness: The box has two different uses:
Throw it upon enemies: They’ll get damaged.
Break it when trrown or get attacked: There is a chance to get some items inside of it. This items can vary from:
-Scraps: When you get these, the character will recover some HP (Health).
-Blood: When you get these, the character will recover some MN (Mana).
-Poison: When you get these, the character will lose HP (Health).You have been warned!
The item dropping ratio will be influenced directly by the character’s LK (Luck) parameter.
Level-up System Part 2
Let’s keep talking about the level-up system in A Punishment for Mai.
As mentioned earlier, the character’s development can be divided into two different parts. And this time I’ll talk you about the second one.
AP
Let’s recall AP is obtained whenever the character levels up. Depending on the level you reach, you’ll get 1, 2 or even 3 AP, which then can be used in the “skill board”. Besides getting AP when leveling-up there are also some extra AP you can get for killing an especified number of enemies.
Entering the Board****
You can’t enter the board whenever you want. To do it, you’ll have to search for this point in some maps:
Upon examining it you’ll get teleported to the board.
The Board****
Once in there, you can move freely over the place and interact with all of you copies. Everytime you interact with on of them, you’ll get the option to learn or forget an ability.
You can learn and forget any ability at will. This allows you to use what you see fit in every situation.
Learn: You’ll get the ability and lose 1 AP.
Forget: You’ll lose the ability and get back your lost AP (the AP you used to learn this slot if you did it).
Abilities you can learn are: Healing Magic, Attacking Magic, Status Ailments Magic and Parameters’ Bonuses.
Differences
Just like in others game’s aspects, there are also differencies between both characters in this one too. As always more physically-oriented for Mai and more Magically-oriented for Lucy.And this is basically an overview of the system.
Screenshots
FanArt
And to wrap up this report, new Fanart for everyone:
So that’s all for today and I’m almost up to date :) See you in the next report!
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