Game
Undertale: Final Inhale

1 year ago

A screenshot of a Gaster bit that takes place after Phase 3. Not 100% confirmed if this will be in the full release yet, as I haven't decided.


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Phase 2 and 3 have their own backgrounds now.

I discovered a file from the engine creator, @DEL866917 , that had a different blaster beam that I personally thought looked nicer than the engine's default beams, so I took the code over, and boom, the blaster's fire looks like this now.

It's a bomb. Also new sans sprites, made by the same person that made the last ones shown.

Surprise intro sequence!

The person making the music decided to throw together an intro theme, and one of the people working on sprite related things asked if they could do the intro panels. I said sure. Here's a screenshot of the two I have.

Final Attack video because why not? I might modify it in the future, so nothing seen here is final until the new Phase 1 demo is released, but even then, things can still change.

Surprise name selection mechanic. Probably not the best in the universe, and it is not like the original in terms of design, but, it works, yay.

For a while now, I've wanted to make a Dusttrust game. Not entirely sure why, I just have. So, I'm doing it. Starting with Papyrus Encounter. Here's a video of the first attack.

Heyo! Happy new years people. I don't exactly have anything special to show off for any games or anything, so have this crappy MS Paint Sans I drew instead.

Hope everyone's new year is great.

So despite not being done the first phase, I'm working on the second. Here's a video of the intro and the first attack.

so apparently, according to Gamejolt, I've been on Game jolt for a year. That's cool. Happy spawnday to me I guess.

I say I guess because I joined April 23 at like, 4:25 or something according to another source on this site, so is it actually my spawnday?