Here is a small guide on how to cope with animatronics!
So it is in the description.
OLD CANDY
HE DOES NOT MOVE FOR THE EXTENT OF THE GAME.
But there is one secret associated with it.
SPRINGTRAP
If he starts to look out from behind the right doorway, you need to turn on CAMERA 10 and use AUDIO DEVICE.
FUNTIME FREDDY
He loves the sounds of a piano. If it comes close to the camera, use AUDIO DEVICE.
If you do not see it on CAMERA 17, It’s game over!
FOXY
He is on CAMERA 3. When he moves to CAMERA 8, you need to close DOOR. You will hear when he moves to CAMERA 8.
PUPPET
Here everything is EASY. The main thing is often to WIND UP music box on
CAMERA 4.
NEW CANDY
He moves noiselessly! When it is on CAMERA 6, the camera will automatically focus on it. After a few seconds of focusing, there will be a flash that will scare him.
PHANTOM FOXY
When you close the monitor, there is a chance that it will appear in the right corner of the office. If you move the mouse over it, it will attack and take 40% of your health. If you hide from him behind one of the monitors, he will not be able to attack. If you do not look at it for a long time, it simply disappears.
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