Game
Hospital
11 years ago

A Spiritual Prequel


When I first started on Hospital it was meant to be an experimental project. I finished it in about two weeks and to my surprise many people actual played it. Itโ€™s always been pretty embarrasing to have a buggy experiment turn into public material but Iโ€™m here to gladly announce that Iโ€™ve made up for that. The spiritual prequel is now here: St. Egelle

http://gamejolt.com/games/platformer/st-egelle/34053/

Take on the role of Javier Rivera, a detective investigating the disappearance of Jasper Abraham. You will be visiting the St. Egelle Orphanage to collect evidence and find out what really happened on the tragic night of September 20th, 1999.

The same concept as before applies, only this time youโ€™re armed.



0 comments

Loading...

Next up

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Smile! Here, take some happy pills! โœจ๐Ÿ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

๐Ÿ’Did you like the game? A demo is available for free on Steam.

โœŒ๏ธ Thanks for playing IndieGameiacs!

โš™๏ธ Free Demo: http://bit.ly/UniDuni

๐Ÿ“บ Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Some Shadow boss fight gameplay ๐Ÿ‘พ

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM