1 year ago

A translation of DONTFORGET into new languages. ​​(this idea was posted by another user, but here I have my version of the idea.)


Well, the game could have languages ​​to give a touch of accessibility to the base game, languages ​​​​such as:

  • Spanish: The most common of all.

  • Portuguese

  • Japanese

  • There are others, but these are the first ones I thought of. (Yes, I'm not that creative.)

The language selector could be seen once the game was opened for the first time, it can also be changed in options, whenever you want.

I know this may seem a little difficult, but maybe one day you can take this idea, thanks for reading!

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I was making other non-UNDERTALE project with RPG Maker with EasyRPG, and I was able to put custom symbols on my project (is a fangame).

Maybe I will put EasyRPG on UNDERTALE: LEMON FLAVOR then...

Demo 1 Progress...

have a good day, #BadArtChallenge

❤ DONTFORGET - February 2025 Mini Status Update ❤

(Read inside for a look at some of the new spells and improvements to the party member system coming in v2.8.0, and the changelog for the new v2.7.14b patch!)

I will use this account when the time comes.

Don't Forget x Gravity Falls (original idea by @HighFlyer and @RedmanGame )

Ok, I put EasyRPG in the project... And it's working okay!

Custom symbols help me to give a better text looking, now some symbols looks like in Undertale.

[ BRIEF LEMON FLAVOR PROGRESS UPDATE ]

just a series of group photos pictured today.(>^ω^<)

Boundedtale.