Next week with calm I am gonna write about the dual building system (direct building order with queue or Governor AI-driven building), but for now, have a look at the very first version of the building UIs ;)
Next up
As our early access release approaches fast, the time has come to release our first Demo beta. For the very first time we make accessible to public the Campaign and Arcade mode...
Steam Next Fest is just around the corner. Are we prepared? You bet!😉 Ale Abbey's demo is live and kicking🍻⛪ Try it out and give us some feedback!
https://store.steampowered.com/app/2789460/Ale_Abbey/
They could be brewing instead, but then Brother Marcus would never learn how to boil a wort on his own🍻⛪ And they wouldn't be having a much-needed "break"😉
A quick screenshot directly from Ale Abbey's Brewery... well it's scene-based UI, that is🍻⛪ And you bet that smile says it all!😉
How the last couple of weeks have felt with us (right) listening to all the feedback we received after launching Ale Abbey's demo🍻⛪ (which you can still enjoy btw😉)
Keep it coming!!
https://store.steampowered.com/app/2789460/Ale_Abbey/
Have you tried the latest beta?
Wanna sneak a peek at what Chapter 1 and Chapter 2 battlefields look like? Wanna Join our Discord to try them? http://bit.ly/eir_discord
Work in moderation, play in moderation!🧐 As Ale Abbey’s Custodians, your brewlings ensure the monastery’s order and cleanliness, but that doesn’t mean they can't enjoy the perks of being a brewer! 🍻⛪
Sketching some new styled promo assets, what do you guys think?
A bit of summary of stuff we made in the last month
0 comments