Next week with calm I am gonna write about the dual building system (direct building order with queue or Governor AI-driven building), but for now, have a look at the very first version of the building UIs ;)



Next week with calm I am gonna write about the dual building system (direct building order with queue or Governor AI-driven building), but for now, have a look at the very first version of the building UIs ;)
We did open up our latest beta testing, now only as a "closed" round on our discord channel. Wanna try our Campaign, Sandbox and Arcade mode ? https://discord.gg/neWuUG8
Have you tried the latest beta?
Just because Ale Abbey recently got a major update, don't mean we can't work on the next one!🍻⛪ And that means new trophies🏆 ... and adding new trophies also means facing new challenges😉
We're reworking the guidance/notification system for the player action based on testers feedback, we hope you guys will like it!
Yep, we've been silent for a while, but did you guys see what we've been doing? New demo, tons of maps, campaign almost done, etc etc!
Wanna sneak a peek at what Chapter 1 and Chapter 2 battlefields look like? Wanna Join our Discord to try them? http://bit.ly/eir_discord
We're not turning Ale Abbey into a TCG🎴 but those brewer profiles are slowly looking the part🍻⛪ We keep adding more info about their stats, needs and whereabouts, and it keeps looking good!!🤓
Judging by the awards, it seems like a certain someone's determined to win all their Ale Competitions over the weekend!🍻⛪
With the temperatures rising, oh great Oak Barrel, bring our cellars' coolness to Ale Abbey's ales🍻⛪ So we may grant our brewers the chilled respite they deserve!🙏 Pretty please?🥵
In Ale Abbey's upcoming Foam & Fame update, you'll sometimes be called to choose sides in some of its new World Events🍻⛪
These Guild Wars will give you, even momentarily, reasons to focus on certain brewing takes!😉
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