Next week with calm I am gonna write about the dual building system (direct building order with queue or Governor AI-driven building), but for now, have a look at the very first version of the building UIs ;)



Next week with calm I am gonna write about the dual building system (direct building order with queue or Governor AI-driven building), but for now, have a look at the very first version of the building UIs ;)
First weekend after Ale Abbey's full release... should we craft an Old Ale or a Saison?🤔 Whatchu brewing?!🍻⛪
We hope everyone had a great time celebrating International Beer Day yesterday. 😉 Ale Abbey's Biquette certainly doesn't seem to need a reason to enjoy a pint with friends!🍻⛪
Have you tried the latest beta?
Anyone else having trouble with the Bard visiting their monasteries?🤔 We keep waiting for his "Toss an Ale to your Brewer," he keeps drinking our ales instead...🍻⛪
It is with hoppy pride and joy that we announce that Ale Abbey has officially left Early Access after brewing updates for 6 months!🥳
Yes, just now, so raise your tankards and join the Fermentine Order toasting 1.0! 🍻⛪
Curious to see how the new battlefields looks like?
What's in the flask?
Ale Abbey will soon be getting a new room, the Contemplarium🍻⛪ Make sure your brewers visit this haven once in a cool brew. To take a knee... a break... a sneaked-in pint even!😉
We're reworking the guidance/notification system for the player action based on testers feedback, we hope you guys will like it!
Sketching some new styled promo assets, what do you guys think?
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