Programming in the crafting and the effects for the crafted gear has taken much longer than I anticipated, but it’s almost finished.
The overall crafting system has been finished, and crafted gear can be equipped and all the effects from the various pieces of gear are programmed. There are still some minor bugs that need to be fixed, but the overall crafting experience is there.
As I’ve been developing and playtesting the game I’ve been discovering other minor details that need to be fixed before the new demo update is released. They’re not major things, but they are starting to pile up. As I’ve been getting closer to the finish line, it’s been moving farther down the road.
But don’t worry, things are falling into place and the demo update will be here eventually. I don’t want to promise any specific date, but I will almost certainly have it ready before the end of March.
I hate pushing dates back and making you wait longer, but I hate releasing a broken and boring demo even more.
I’ll be sharing more about the work that needs to be done on the next Monday Lookahead.
Thanks for reading,
God bless
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