This update fixes some major bugs, along with some small changes. Redownloading is highly recommended.
Also of note, R1 1.0.6b and 1.2.0 have been added to the old builds page. More builds will be uploaded to the page soon.
Changelog below:
Changes
Added missing credit to Prime for her Extras menu renders (I'm sorry, don't know how I overlooked this!!!)
The "Setup" screen has received a few changes:
Now also houses the Fatal Error screen, giving you the option to reset your save data from there.
When resetting save data, the screen is now tinted red and the heading is replaced.
Updated text.
Acephalous's office animation has been slightly altered.
Ace's jumpscare is now layered below the others to prevent graphical issues during power outs.
The Face and Undying now move significantly faster in the Caverns with each passing hour. This was the intended behavior, but did not function in previous builds.
Undying's Meat Freezer priority has been lowered. To compensate, the camera now animates faster for other suits if he's present in the room.
God's office render has been re-edited.
NOswald is now active in the True Ending route.
The True Ending route's first and last text cutscenes now save at the start instead of the end, and you can now quit the game during them.
Minor optimizations.
Fixes
The power out frame used in the main nights has been replaced with the frame from another portion of the game, for consistency.
The initial volume of Disembodied and Daisy's quacks (and Pluto's barks) were even louder than they were supposed to be.
Ace will no longer attempt to move while in the office.
Pluto now cancels out Daisy's quacks.
Undying now moves less sporadically on Floor 2.
Suicide Mouse's music volume now is now lower when Cams 3 and 5 are shut off.
Willy no longer talks during failed move attempts.
(From 1.1) The SAVE button in the True Ending now appears one sentence earlier.
(From 1.2.0) Corrected a typo in the developer note.
(From 1.2.0) The Office now changes back to its empty sprite when Corruptus leaves.
(From 1.2.0) Credits now fade correctly, and can be exited out of correctly.
(From 1.2.0) The befriending frames for Ace and Suicide Mouse/Willy display correctly again.
(From 1.2.0) The last line of text before the final battle now displays for 5 seconds instead of 20 seconds.
(From 1.2.0) Corrected Trophy 2 unlock condition.
Known Issues
Saving does not work on certain installations.
Save import requires a restart to take effect.
Pluto and Daisy's office sprites can display above Ace's.
Strange softlock in Floor 3 of Pirate Caverns. Still looking into the cause.
Hiding is broken in the Jeff the Killer minigame.
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