So, on the second night, I decided to let Foxy move. When the scale fills 100%, he will move with running sounds toward the left door (there is a chance that he will move toward the right door). If you look at camera "4", the scale does not fill up. That's the kind of shy pirate he is.
Next up
To be honest, I'm not very good at modeling. If you have any ideas how to make a better model, I would be glad to hear)
Hi all, I started creating this game 3 days ago. At the moment there is a small part of what is planned. What is on the screenshot is not the final version of the guard room. The interface will be redesigned
Ahem, decided to make the turns on the buttons, I don't know any other way yet. As soon as I can, I'll redo it.
He's watching.)
The last gif for today
Welcome to mini-update 0.1.6, which slightly redesigns the cameras & adds achievements. Nickname and token the game DOES NOT SAVE!
Now both doors work and the lights are on.
Preparing the office)
Finally finished the texture set for Freddy)
V0.1.8 Some bug fixes, third night added.
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