Game
Five Nights At Animatronics

5 years ago

About Foxy (I'll release it tomorrow.)


So, on the second night, I decided to let Foxy move. When the scale fills 100%, he will move with running sounds toward the left door (there is a chance that he will move toward the right door). If you look at camera "4", the scale does not fill up. That's the kind of shy pirate he is.



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V0.1.8 Some bug fixes, third night added.

Welcome to mini-update 0.1.6, which slightly redesigns the cameras & adds achievements. Nickname and token the game DOES NOT SAVE!

Now both doors work and the lights are on.

Hi all, I started creating this game 3 days ago. At the moment there is a small part of what is planned. What is on the screenshot is not the final version of the guard room. The interface will be redesigned

I forgot to attach the video:(

The video has low FPS

No recording 60 fps

V0.1.7

Small update adding Foxy and his mechanics, a new night and sounds.

The last gif for today

Hi friends, thank you all! I'm in the process of developing a sequel to the game. The design of the canon animatronics from the second part of the original game will probably be different in many ways, color, shape and the like. I hope for your support)

Ahem, decided to make the turns on the buttons, I don't know any other way yet. As soon as I can, I'll redo it.

Finally finished the texture set for Freddy)