Game
JUMP!
9 years ago

About Next Update...


Here’s what I planned for the next release:
-A level pack
-More tiles
-Improve Performance

Here’s what I’ve done so far:
-Drew 2 new tiles
-Improved performance by replacing vectors of std::shared_ptr<T> with vectors of raw pointers. Raw pointers are more efficient both in memory usage and performance but you have to manually delete the objects they are pointing to.



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Next up

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✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

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