The next version (0.3) will change the gameplay: remove the mask and add the doors (because I had problems with developing the AIs). The game file will be a excutable EXE, no need to run any install script.
Add the power meter(run from 100% to 0%)
Have night 3 playable
Fix static bug (when the animatronic moves)
More music for music box, explore yourself ;)
Add SpringTrap AI
Change the phone call
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Fan art for Foolish I'm feeling kinda better so I drew this
So here's the first of the zodiac signs i will make for the next weeks.
Terraria
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!










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