I know very well that everyone has been waiting for me to talk about this, although I'm a little late to the party. Honestly, I saw this cancellation coming for a while, even though I didn't know when it would happen.
Look, I'm not implying that we haven't been doing anything for a long time, not at all. You all know very well that the team was showing progress from time to time.I am not angry or upset at all; I respect the decision that was made a few days ago.
I feel sad, and it was actually fun recreating textures and UI from the original game for this project.
This year, 2026, will mark three years since I first met my friend @LatDog ![]()
. It all started when I saw him share a screenshot of his Blender model of Foxy's Pirate Cove on a FNAF Discord server. I told him he did excellent 3D modeling, and we started talking for a long time, which I thoroughly enjoyed. I even stayed up late talking to him. Back in 2023, I was 17, and now I'm 20.
¿What's next?
R= Honestly, I have no idea. Right now, I'm helping out with two projects: Five Nights at Freddy's Paraplegia as a pixel artist and writer, and another secret project that you'll see announced sometime in the future. I can only say that it will be worth it. These two projects are among the most important to me, since I'm giving them my all, even though I'm 20 years old and still in college.
I created a second account to post drawings of whatever comes to mind or ideas. I won't say the account name because this account is "personal" and it's better not to promote it in this type of post (It's a serious post).
I'm simply grateful to have been on the team until the very end, along with the other team members.
I'd like to acknowledge all the project members here, as some aspects of the game would have been very difficult to complete without them:
@SteekGames ![]()
@LatDog
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@Chillifire
@Chichogames
@Foxxy_Games
@GarbonzoDev
@CosmicYoungster
@Fredinator
@TheTVBunny
@Sim_Naum ![]()
@Sigma228
@Audrift
@ThisDudeLux
@Aziel5910
@botbee @deluxe_rainbow_channel ![]()
@Wester
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