Since the demo launch, we tried working on FAFFD, but me the guy who codes all of the games(@Ian8s ), I decided that clickteam is very annoying, and for a long period of time quit the project, in these months that I`ve not worked on the project, I learned Unreal Engine, a 3D game engine, and tried to make few games that became dead ends out of the lack of ideas, but, couple days ago, I played Five Nights At Freddy`s Fazbear Nights, And thought about the opportunity of making FAFFD in UE5. But NOTHING is promised, the game might not be released in best case scenario theres a 70 80% chance it will, because here we have the story and everything set up to not meet one of those dead ends I talked about, Thank you for sticking with me, And Freddy will probablly see you soon;)
Next up
This may be disappointing (READ ARTICLE)
sip sip gulp gulp
It is officially September and we are getting closer and closer to the release of the V2 demo! Here's a little teaser thing!
So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one
Retextures by my friend: @MeikoHiya
If this post gets 5 likes we will make a Q&A
10 years of Fangames ❤️
I think I accidentally deleted the madhouse files again.
FaFFD is going to have a huge overhaul tomorrow!
Be ready.
The search for New Horizons begins tomorrow... At 16:00 EST (New York Time) https://www.youtube.com/watch?v=fro7ud7hRqo
👀
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