I’m terribly sorry you guys, it’s all my fault. I’ve been seriously slacking on working on 8bw and it’s unfair to you guys and the team, so yeah I’m really sorry. I promise though, once finals week is over and I’m back home, I’ll push out an update A.S.A.P., even sooner ideally.
Since I’ve taken so long to get this update out, I may as well let you know about some of the things that are already in.
- First of all, we put in infinite worlds. You can go off in any direction as far as you'd like and never run out of space. This took quite a bit of time to implement but we finally got it.
- As another option (demo possibly?) we put in wrapping worlds. So now you don't just find an edge of a world like last time, you just wrap to the other side of the map. Works a lot nicer now.
- Worked in skills, buying skills, leveling up and other such stuff into the game. This adds a whole lot of meat to the actual gameplay we envisioned, so you should have a much better sense of what the game will be like once you play it with this.
- Bigger world scale. MUCH bigger. With all the new space, there's now room for detailed, 1:1 scale NPC houses with cool stuff inside.
- NPC trading and shops. Now all the houses you visit have purposes. You can trade with regular NPC's or with an actual shop which would naturally have more stuff to offer.
- Bug & Nit pick fixes. We added a lot of things that make the game easier to play, along with getting rid of the things that messed it up. This includes smoother controls.
- Help buttons are now available throughout the game's interfaces to help you understand what to do.
That’s all I can think of right now. Sorry again for the wait, I hope you guys won’t stay too angry. :(
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