Check my deviantart to see the new Amy and Rouge models
https://www.deviantart.com/fakes1236
I think I have to take that back, I test it a little bit and the 3D isn't mainly the problem, I cut all the code and left the basics drawing (Not even the player), and as you can see, it runs smoothly (1163%), fps gets affected under 100%, so, 200% is a fair number.
I also made a test with 200 Sonics, which has 1.272 verts and 2.350 triangles, multiplied by 200 is 254.400 verts and 470.000 triangles, seems like a fair number, as you see, FPS is 55 because the perfomance goes from 95% to 105% maybe 450.000 triangles would be good.
Well... both test were made while I was playing a music video on the background with Media Player Classic, now the last test which was around 100% it goes 360%, so... I was dumb. The game normally runs at 1100%
But there were times (When you use the jumper) that it went from 1100% to 100%, which was bad, now that doesn't happen anymore, I didn't remove it before because it had some really ugly unnaceptable graphic issues, but it was solved by just unchecking a box, really? (It does increases Android perfomance, the software guide even says so.) in emulator it goes smooth, but in my cellphone still lags, but is playable comparing it with my previous message... I think Subway Surfers needs better specs but it runs smoothly on my phone.
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