Game
NightsEngine
10 years ago

About this project


Nothing fancy here at all. This is a small scale 1 night example of how you can go about making a FNAF clone. This took me all of 3 hours to make this prototype.

I did it to show that there can be more than msPaint edits to FNAF in a very fast amount of time.

perhaps if I had graphical aptitude, this would look pretty. That , however, was never my goal. My goal from the start was to just make an engine that could be expanded upon.

I will NOT code everything as people need to learn to explore and discover the coding process.

However, the project does have 1 full working night.

Enjoy!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

I-Buki

Mio-Da!

Ibuki Mioda!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Regional Bulbasaur. #Pokemon

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Colorful Fox

Happy Late Easter!