Game
Pac-Facts

7 months ago

According to John Hamilton, producer of Pac-Man Ghost Zone, the biggest challenge was making Pac-Man's Model. His body took too many polygons.




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Several games that never came out were shown alongside the announcement of the Namco Catalog IP Program.

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hello take my hat

computer time its Dessa redesign time 🦌🦌

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how do i fix this

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sighhhh boss time

sigh no dance animation sighh

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