I wonder whether it makes sense to add achievements in the game.
On the one hand, Tower of Babel is highscores oriented game and the main target is to build Tower as high as it possible.
On the other hand, different achievements can significally diversify gameplay. For example “Barbarian tower: Reach height 20 without any silver or golden blocks” or “Spike: Put 5 blocks whose height is greater than the width” etc… Such targets significally change play style.
I don’t know, if users can be motivated by achievements, and if there are lot of gamers who will spend time just to get achevement. Especially in this game) So comments are greatly appreciated :)
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