Next up
I added some flavour to the crystal hearts! (Look at top left) First one is the new version, second is the old. Everything looks better when it's animated.
I revamped the entrance of the dungeon. Now you can see roots hanging from the ceiling and the bones of wizards thrown here before you. Lovely!
Global fricking illumination and still 1000 fps
Sentinel and Onzo concept sketch I drew while I was at school.
uhh
Why use a simple fire staff when you have MORE powerful options?
Enough fighting. It's time to rest under the sealed flower.
Onzo, a wizard who has been accused as a traitor by the king of Manamor, gets thrown into the forgotten ruins of the kingdom. Will he be able to escape this magic possessed pit just by himself? Or unite with it?
Quick update.
Only the areas that have a light source are visible now, which makes more sense. And i should probably get some proper sprites done for the blocks. I'm still using placeholder art.
can't see inside the terrain anymore.
and i guess that covers all the things i had to add to the world generation/visualization. I'll probably add an inventory system next but let me know if you have any other ideas
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