Game
Annihilator

6 years ago

Added a new version: 0.3.0


List of changes:

1) Increased game performance

2) Added a new game object: a vase

3) Changed the tileset

4) The tile Color is randomly generated

5) Changed the game settings screen

6) Changed the teleportation of the monster

7) The Monster can accelerate while chasing

8) Reduced the player's and monster's running speed

9) Fixed a bug where the monster saw the player through the wall

10) The cursor is Removed during the game



0 comments

Loading...

Next up

Added a new version: 0.2.0

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Showing off player 2 😎

What do you think?

Levels' maps.

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM