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Planet Missions
UE5 Multiplayer Crouching - Teabagging This video demonstrates how to use the crouch function in a multiplayer game created in Unreal Engine 5. Crouching can be used to avoid enemy fire, as well as to express dominance over a downed opponent.
An excerpt from the plot of the game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Pather - Main Theme OST
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Update 0.6.0
- Complication of the railgun mechanics
- Improved netcode stability
- Localization of the game into 4 languages (en, ua, ru, be)
- Ability to select the region of the game
- Direct connection to private room to friends
- Global optimization+
My randomly generated dungeon.
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