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12
Game
KusT
1 year ago

Added general function to Code Lock




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New graphics

Read article for see what i added

BaseMap_PA.umap leak

YEAH HUMAN ON C++ IS DONE Human count lines of code is just a 416

( all animations remaked by me, models from rust used only for prototyping (i remake it soon) ) - Upd to 5.7.1 - Added first viewmodel (ak47u) - Basic inventory - All is replicated

What about swinging flowers?

THE NEIGHBOR IS SKINWALKER I SWEAR

BehTrap finished

Guys, I finished making inventory ui(UI like in Prototype idk), and tomorrow I gonna making a neighbor AI👍

Guys sorry but i migrate project to c++ because i have more bugs and problems + i need smart neighbor ai and in blueprints i can't make it smarter like than alpha1

Here's a picture to cheer you up(new graphics)

New player model - Nikita Kolesnikov(PreAlphaMan remake)