Game
Sharkania: Turn-based strategic dragon battles

5 years ago

Added magical red crystals. Check out the DEMO! ;)




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The first look of the main menu background. Do you like it?

Choose your stats. Shape your skills.

Builds are flexible, but the enemy is not forgiving.

Play the early prototype! ;)

+++ Join the fellowship on Discord → https://discord.gg/tbzyynac

#Mythswayer #Indiegame #Turnbased #Roguelite #WIPWednesday

How the menu looks like after a game.

Mythswayer uses three main attributes—Vigor, Finesse, and Arcana—to shape health, actions, and magic. The system is simple but allows deep character customization through stat and item synergies.

Read the article here → https://www.indiedb.com/games/mythswayer/features/reiterating-co…

Every move counts. Plan. Strike. Survive.

Turn-based tactics meet rogue-lite in #Mythswayer.

Play the early prototype! ;)

#Roguelite #Turnbased #Tactics #IndieGameDev

Not all paths are visible. Some you must uncover…

Play the early prototype! ;)

+++ Join the fellowship on Discord → https://discord.gg/tbzyynac

#Mythswayer #Indiedev #Indiegame #Turnbased #Roguelite

Added Settings and Main Menu to the UI.

Experimenting with game background.

A 3 player battle on the biggest board.

Watch USC Counterforce - Announcement Trailer on YouTube here: https://www.youtube.com/watch?v=p4moFdxS9Lw