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Five Nights at Freddy's: Before the Toys
23 days ago

Added render resolution options for better performance. Dropping vram usage from 6GB to 5.5GB for the lowest resolution. More settings will be added soon. The goal is to have the max vram usage amount as 4GB.




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New Bonnie Jumpscare Lighting

Major Graphical Changes and The Puppet exists now. For some reason it took forever to get here. I also managed to glitch the camera system since timed it so good. One of the special rare sounds play here too.

Bonnie and Chica in action. Testing new mechanics and graphics. The doors do not send animatronics back yet so they will camp at the door until its opened.

Ta-Da! I didn't wanna show anything off until it was done, but here's a brand new FNFN short, "Jeremy the Great!"

Controller and Vibration test. Releasing a new Pre-Alpha soon. Most cameras will have a black screen as a placeholder. Freddy is not active, There is no night win screen or thank you screen. Controller only works in office for now.

Well this wasn't done yet but colours went out but thats fine

#Graffitiart #Mixlas #fnaf

Settings test.

FLASHING WARNING Read article for Development Details

I'm officially a Game Jolt Creator!

New Camera Effect. Took a long time to get this set up. This was originally supposed to be transferred from canvas layer to the camera to have the render resolution setting take effect on it.