Game
BUNKER
7 years ago

Added saving and loading! I'm sure it's riddled with bugs at the moment, but after a night's worth of testing it should be all good.

EDIT: I also added stats, which uses the save & load system to constantly monitor and update your game stats.




0 comments

Loading...

Next up

Just added BUNKER's first mode! Now after the tutorial, you receive a radio transmission stating that rescue is on its way in a randomly generated amount of days between 25 and 55 (this is apt to change). If you survive, you finish the game.

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

What you all think

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓ­a Regla. It is one of the natural wonders of the country!