Game
Blitz Room - Open Beta
7 years ago

--Added Scaling Text
--Fixed Barrel Hitboxes
-- Added Medkits
--Added Health+ Sound
-- Implemented Gameplay Elements
--Cleaned Up Code
--Altered Rendering for performance
--Fixed Spawnpoint
Current Lines of Code :
1,382




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Preview for the next snapshot, I found a way to reduce the memory usage for rendering the lighting grid, so I doubled the grids density, and now we have this :

Current Rebuild Snapshot ! (LIGHTING!) :

Camera work ! Lighting implementation coming soon x3

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

I was bored, so... ManutKat.

"Our work is never over" they said.