Game
Blitz Room - Open Beta
6 years ago

--Added Scaling Text
--Fixed Barrel Hitboxes
-- Added Medkits
--Added Health+ Sound
-- Implemented Gameplay Elements
--Cleaned Up Code
--Altered Rendering for performance
--Fixed Spawnpoint
Current Lines of Code :
1,382




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Camera work ! Lighting implementation coming soon x3

Preview for the next snapshot, I found a way to reduce the memory usage for rendering the lighting grid, so I doubled the grids density, and now we have this :

Current Rebuild Snapshot ! (LIGHTING!) :

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Another house i made long time ago.

Runestones: from concept to in-game modelπŸ—Ώ

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?