Game
LISA: Vegaful in Hopeful
3 years ago

Addendum:

I updated the game in an attempt to fix a crash that has recently been brought to my attention. I'm not sure if it will work since it's a fairly small change, and I pushed it out quickly, but if it doesn't work I'll keep trying to fix it.


I THINK the issue has ties to the options menu script, which is strange since I really haven't really touched the scripts all that much other than adding in health bars and timed attacks. I've definitely poked around some of the others a little bit, but I don't remember changing anything (though I'm a forgetful person truth be told, and accidents happen).

This also technically adds in all the progress I've made on the Johnny route since 1.1.1 released (which is pretty much just whatever writing was missing). I still need some new sprites before the routes "officially" get added into the game, but there's one or two things I want to do first that I've been procrastinating on, so I haven't asked for help yet.

By extension, other minor changes have been added in too, but the most noticeable one is that I renamed the shield slot to "Flourish," the same way as it is in Pointless, since there's really only one actual shield in the game (two if you count the welding mask), and I don't see that number increasing anytime soon. I'm not sure if it fits super well, but I feel it's more accurate as to how the slot is actually used.

Also haha I figured out how to add in articles. I don't know why it took me this long to do that, but I did!

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I'm not allowed to post this without writing a few words, but there's not really all that much to say.

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Good movie! I liked it a lot!

Also, I made this abomination because of it.

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Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

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Labor Day.

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