Game
LISA: Vegaful in Hopeful
2 years ago

Addendum to 1.3.0:

 Fixed an easy to miss jumping bug, and an issue with a map transition in the swamp area forcing you to redo part of the rainstorm section when backtracking.


I had released a previous fix maybe about ten minutes earlier, but due to not fully fixing the problem on a second look, I took down the original post tied to it.



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No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.

I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).

I played some video games this year. Here's a list of them.

Feel free to check a look if you want. Or don't.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Labor Day.

Crimbo.

The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.

This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

He's not in it.