Game
Wormy [alpha]
8 years ago

'ADDING CORE ASPECTS' || Day #3: 17/08/2017


Added:

-all portal colours
-improved treat texture
-improved main HUD
-temporary ‘levels’ menu
-collect 10 treats and gain shoot ability
-an enemy that tries to catch you + health bar
-a cursor that points to the location of the enemy
-fixed some bugs
-changed the physics properties of some of the meshes
-front-facing camera
-expanded world #1
-a way to win and ‘win’ button
-‘mute’ option and ability to have a face or not
-OVERWATCH- a scene that controls messages and properties across all scenes



0 comments

Loading...

Next up

'ALPHA 1.0 TEASER GIF'

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

"Our work is never over" they said.

Family band complete!

So here's the first of the zodiac signs i will make for the next weeks.

Shuiro Haname. #Commission

Commission for @ShuHaname

Colorful Fox

Happy Late Easter!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl