Game
Wormy [alpha]
9 years ago

'ADDING CORE ASPECTS' || Day #3: 17/08/2017


Added:

-all portal colours
-improved treat texture
-improved main HUD
-temporary ‘levels’ menu
-collect 10 treats and gain shoot ability
-an enemy that tries to catch you + health bar
-a cursor that points to the location of the enemy
-fixed some bugs
-changed the physics properties of some of the meshes
-front-facing camera
-expanded world #1
-a way to win and ‘win’ button
-‘mute’ option and ability to have a face or not
-OVERWATCH- a scene that controls messages and properties across all scenes



0 comments

Loading...

Next up

'ALPHA 1.0 TEASER GIF'

We are under attack!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Werehog transformation process. #sonicunleashed

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Explosive domino effect

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!