Adding #horror elements to my Real-Time strategy game, because why not?
Yes, this is for a strategy #indiegame
Next up
Mall survival from "Welcome Back, Commander"
Why did I post this on Christmas?
Because this game project is my life.
We, the developers of the private community "The RTS Dev Saloon" made a collaborative effort to present you this Steam RTS Fest Trailer
A quest celebrating that we're half way to Halloween has entered your quest log!
Complete the quest to conjure a trophy!
(Either April 30 or May 1st is 6 months before Halloween.)
The Awesome developers from "The RTS dev Saloon" made a collab B2B Marketing and I am happy to write a case study about it.
Enjoy: https://16bitnights.com/b2b-marketing-collab/?_thumbnail_id=513
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
#ScreenshotSaturday is here and so is Timmy.
Do you like movies like "The Thing", "Aliens", or "Starship Troopers"?
Do you like the universe of "SCP"?
Then this #indiegame will rock your world.
"Welcome Back, Commander"
I sent my operatives to a spider-infested building.
Also, we added a chest-burster mechanic inspired by the movie "Aliens".
animating my forever wip
Can you guess the movies that inspired us when creating "Welcome Back, Commander"?
0 comments