Player now is knocked back if he collide with an allien
Changed level Design for better gameplay
Added restart when Dead by pressing “R”
Added gameover music
Fixed a bug that made aliens spawn with the wrong height
Fixed a bug on the player lives “UI”
Changed the “UI” opacity to 50%
Aliens now also become faster bigger and have more hp as their timers reach to 0
Each chest now gives more bullets after 2-3 minutes
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Why walk when you can jump?
I worked so hard to get all four of them to the end safely, but then...
brung back my old oc plus a new one
...they don`t have names yet tho
Made my first ever animation.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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