Game
A Day in A Dating Sim
8 years ago

ADiDS Development Delayed Until Further Notice


Alright, today I come to you all with some bad news. ADiDS progress is going to be delayed for a while. The reason for this delay is because I’ve been dealing with all kinds of problems in my personal life, and it’s led me to simply not be able or willing to work on ADiDS. It’s all left me emotionally exhausted, to the point that I can’t even try to get into the mindset needed for the constant bullshittery and nonsense that is writing ADiDS. So, until all of these issues are resolved, I’m afraid that I simply won’t be able to work on ADiDS. I’m sorry to those who have eagerly been awaiting more, but it’s unavoidable. I do hope you all can understand.



1 comment

Loading...

Next up

I'm alive!

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM