Alright, today I come to you all with some bad news. ADiDS progress is going to be delayed for a while. The reason for this delay is because I’ve been dealing with all kinds of problems in my personal life, and it’s led me to simply not be able or willing to work on ADiDS. It’s all left me emotionally exhausted, to the point that I can’t even try to get into the mindset needed for the constant bullshittery and nonsense that is writing ADiDS. So, until all of these issues are resolved, I’m afraid that I simply won’t be able to work on ADiDS. I’m sorry to those who have eagerly been awaiting more, but it’s unavoidable. I do hope you all can understand.
Next up
I'm alive!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Path of Kami: The Evolution of the Lore
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
I worked so hard to get all four of them to the end safely, but then...
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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