*Mainly minor bug fixes and small things added*
Added more belts to go with a fighting style. The more proficient in your training, the better the belt, and the better your stats. Basically the White Belt, Green, and up to Black Belts of Karate.
Fixed a bug that wouldn't remove HUD elements for particular party members. The errors produced as a result caused the game to lag out my entire game to 0 FPS, which I can usually run at 60+ FPS.
Updated the logo.
Added to and updated the game's description.
Updated the loading screen.
Added the "Gloves" armor type.
Fixed a bug created by adding gloves that made the torso items (shirts) be categorized as face items.
Added a "day/night" transition on the title screen to add some variation to it.
Split the "Face" slot into an "Upper" and "Lower" slot.
Made 3 new music tracks and added them to different towns and maps (namely Willisk, Faridelle, and the very beginning when rolling a magic).
COMPLETELY reworked the intro (Magic Roll), since it kept leading to some error that kept getting it to try to transfer to a non-existent map. I fixed this, but on top of fixing it, I also added a lot more things, which took a lot of time. *NOTE: Females are not yet available until I make clothes for them. This will be fixed by the time Alpha comes out.*
Set up the first fight of the game.
Finished Combat Tutorial.
Started adding Relationship Variables (determines how willing one is to be a party member)










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