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Game
RUBIE - Demo Build
1 year ago

After 9 months of work, my Godot game RUBIE finally has a playable demo!

Fun Fact: I came up with the concept of dying to progress accidentally while trying to program time travel. Looked cool so I just went with it




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The next update on my to-do list is going to be a big one!

I have quite a few things planned, and while I don't want to share too much just yet, I will show you this much: Achievements!

I'll be sharing more in the weeks to come. Happy Easter, everyone!

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Weโ€™re excited to announce that weโ€™re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Zombie in action! #GameDev #Art #PixelArt

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.