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The game is getting closer to what I'd say the alpha development stage, it's going pretty well!
We've started working on a new base framework for the game, using more complex tools and systems. We hope that this will improve the game's overall quality, we aim to release the first demo before March 17th!
We got the basics going! Most of the time was spent trying to figure out Gamejolt's posting system...
Check out this cool game made by my friend, https://gamejolt.com/games/socky1/886217
it's really cool and the sprites look really good so far! The creator is the same guy who is helping with the Osppy game by coding it.
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game modelπΏ
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A sneak peek at the new OST, can you guess what this song will be used for? π€
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