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713
4 years ago

After a few days of work modeling, texturing, level designing and doing the animations this is the end result of one of the early cutscenes of my game.




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New enemy ready for my game!

I modeled and textured it in blender, also used a few nodes to make some effects.

This last weekend I participated in Ludum Dare 50.

The game I made was Lost In Space, in this game you control a robot that got lost in space.

With battery and fuel almost exhausted, the poor thing is already condemned to die alone.

Help him live!

Finishing the Apocalypse mode of my game on UPBGE

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

Apocalypse mode of my game on UPBGE almost done!

https://www.youtube.com/watch?v=_sixWNVaaYY

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

These are some screenshots of an fps game that I have been developing for a while on UPBGE.

If you want to see some gameplay from this test:

https://www.youtube.com/c/PSVGamesStudio

Do you think I should turn this test into a full game and post it?

Testing INSANE realistic graphics in UPBGE 0.2.5!

Sunset Horizon

🌅 Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.

#magicavoxel #voxelart

Working on polishing the level design and some in-game interactions.

I added a function that when pressing E on the keyboard the HUD shows the position of enemies and the objective of the level, I think this will give a little more support to players.