
After a few days of work modeling, texturing, level designing and doing the animations this is the end result of one of the early cutscenes of my game.
Next up
Testing INSANE realistic graphics in UPBGE 0.2.5!
New enemy ready for my game!
I modeled and textured it in blender, also used a few nodes to make some effects.
Finishing the Apocalypse mode of my game on UPBGE
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Working on polishing the level design and some in-game interactions.
I added a function that when pressing E on the keyboard the HUD shows the position of enemies and the objective of the level, I think this will give a little more support to players.
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
Level designing an apocalypse mode map of my game on UPBGE!
This last weekend I participated in Ludum Dare 50.
The game I made was Lost In Space, in this game you control a robot that got lost in space.
With battery and fuel almost exhausted, the poor thing is already condemned to die alone.
Help him live!
3 comments