
After a few days of work modeling, texturing, level designing and doing the animations this is the end result of one of the early cutscenes of my game.
Next up
Working on polishing the level design and some in-game interactions.
I added a function that when pressing E on the keyboard the HUD shows the position of enemies and the objective of the level, I think this will give a little more support to players.
An alien civilization has invaded your planet.
Now to decide who gets the home, you have to compete in a game of pong against the invaders, but it seems they don't like to follow the rules.
Have fun destroying enemies while being attacked by them!
New enemy ready for my game!
I modeled and textured it in blender, also used a few nodes to make some effects.
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
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(We've included Garen variants for inspo!)
This last weekend I participated in Ludum Dare 50.
The game I made was Lost In Space, in this game you control a robot that got lost in space.
With battery and fuel almost exhausted, the poor thing is already condemned to die alone.
Help him live!
Want to win $5,000 USD? 💸
Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.
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These are some screenshots of an fps game that I have been developing for a while on UPBGE.
If you want to see some gameplay from this test:
https://www.youtube.com/c/PSVGamesStudio
Do you think I should turn this test into a full game and post it?
Want to win $5,000 USD? 💸
Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
Level designing an apocalypse mode map of my game on UPBGE!











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