*Now enemy NPCs can kill you
*The player can kill an enemy NPC
*Open World testing begins
*Trees have been added (As soon as the player goes behind the tree, it becomes invisible. In the future, the tree will become transparent, not invisible)
Mechanics that will be added soon:
*Statistics menu
*Pumping menu
*XP system and levels
*During the attack, the Player will slow down
*Critical Strike
*A long-range enemy
*Showing HP of enemies if their HP = >100%
*Water and its reflection
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