After a year of no updates, i hate to say that i have removed the vore aspect of "Overchurned" and decided to move the project over to ITCH.io with the new title "Shattered" and using the Ren'py Engine.
I'm going to follow up this soon. 
Next up
Decided to give yall some art that hints at the plot i had in my head, I'm sure this game will be a treat for you all :3c #GameDev #OverChurned
[ ||| - - - ||| Devlog 1 - Early Development. ||| - - - ||| ] Working on Character Designs is a pain... You always try to make the characters stand out among the rest and next thing ya know it, the others look like shit. XD (i think i got a plot!)
A mockup I made for a game that might happen. I honestly wanna be a game dev so fucking bad, so hopefully this mockup gets a lot of positive feedback :D
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
"Our work is never over" they said.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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