After a year of no updates, i hate to say that i have removed the vore aspect of "Overchurned" and decided to move the project over to ITCH.io with the new title "Shattered" and using the Ren'py Engine.
I'm going to follow up this soon. 
Next up
Decided to give yall some art that hints at the plot i had in my head, I'm sure this game will be a treat for you all :3c #GameDev #OverChurned
[ ||| - - - ||| Devlog 1 - Early Development. ||| - - - ||| ] Working on Character Designs is a pain... You always try to make the characters stand out among the rest and next thing ya know it, the others look like shit. XD (i think i got a plot!)
A mockup I made for a game that might happen. I honestly wanna be a game dev so fucking bad, so hopefully this mockup gets a lot of positive feedback :D
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
a drawing I did because I was bored😪. But I love how it turned out.😊










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