After days of procrastination, I have finally finished this Among Us animation
( Full longer version; https://www.youtube.com/watch?v=-b42zbguhEQ )
Next up
Since my game has a bunch of team-support mechanisms, I have decided to add health bars so you can monitor your party's health (And finally find out who keeps letting your team down haha pls don't actually bully each other)
Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)
lil' bit of a chaotic showcase; my entire group got lucky with getting the same electrifying item (There is over 500 items, so getting the same item for all is very rare), turning us all into terrifying pylons
Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!
Start the quest: http://gamejolt.com/#quest
Game Jolt has given out all of their free Steam keys!
Some more basic-attack visuals (melee/ranged) for my co-op roguelite arena, various weapons have their own special effects, and with more designs on the way!
so darn cute ðŸ˜ðŸ¥º edit: i'm having lasagna for dinner by coincidence, lol
My game's builds may get too chaotic at times (Items you find are random, there's currently 500+ items)
WIP on a new snowy biome for my co-op roguelite arena, tried a dim terrain just so one can still see hazards
Silvy
Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns
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