Game
How much do you want to screw yourself?
12 years ago

After Lunch Update


ok got a macdonalds quarterpounder for lunch(quite delicious I do like horse meat)

I eat quite late I know but there were logistical problems

ok so Updates:

1.I have completed the firing script for the player

2.I have started on enemy AI it can detect the player player and change its path (love the unity Navmesh capablity)

Think that is it I think I will have to work through the night to make up for lost time any ideas on how to accomplish that.

And does anyone maybe want to draw a splash logo for me and my company because draw for shit

it is a simple idea like this: http://www.amazon.com/Nuclear-Radiation-Warning-sticker-decal/dp/B004YEIV9U

but the three spokes should be red,blue,and green respectively



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Family band complete!

Strange Umbrella

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Colorful Fox

Happy Late Easter!

Super Sonic Pixel art.

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.