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55
Game
CARGO
1 year ago

AFTER YEARS - NEW UPDATE
My partner didn't want to program anymore, so this year i decided to learn how to code, I chose Unreal since it has the blueprint system and it is easier for me to understand as an artist, I'M SUPER HAPPY WITH ALL THE PROGRESS




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Testing environment

I don't know when was the last time I uploaded something here, but here is a render of Rookie, the main character of Cargo, I wish I had time to work on this project x(

NEW UPDATE

* Now i create new VFX with niagara * A New mesh for the static enemy, hit VFX and better UI * Also a flashlight that activates when you aim

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

just chilling

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

CARGO UPDATE - New camera collision - New no aim flashlight - Better sound for the enemy - Testing map dimensions

SCP 093 unclean test

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Think Mark! but it's CARGO edition