Again, looking for help to translate The Return to Bloody Nights into these languages: Ukranian, Spanish, Dutch. (Might be more languages: Portuguese, Polish and Czech but we have to approve.)
Please contact me specifically for this reason: Kazovsky#0883
Next up
Didn't pick my pencil for months and i already lost all my skills LMAO. Ok was trying to see how the Timelaps works on Clipstudio paint by drawing a sketch of Hungman from WHISKERS.
Tired of them, we need pure evil more.
As a young & dedicated developer, I'm committed to growth and improvement. Original was a pretty good game but we want more. Please share your feedback on the original TRTBN and your suggestions for enhancements in the upcoming VR remake.
Goodbye door lights, open your ears now.
The most spectacular Boss fight in all of gaming to me. It's just breathtaking to watch it and the music is absolute cinema. 10 out 10, to me this is the peak visual and gameplay rapresentation. Wukong is the game of the year to me.
So, the direction of the game now goes to be making this into FNAF 1 + FNAF 4. Similar how TRTBN kinda was but more dark and eery. Now the jumpscares will happen out of the doors like TRTBN does with 2.0s. Cameras will be alot more important in some areas
Public Response to Community Concerns - TRTBN Classic Updates, Upcoming TRTBN VR and Personal Life (A MUST READ)
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Cleaning
ai video generators today got so good. here i made me being attacked by some dudes, probably Bloody nights haters. Looks so freaking clean. Im impressed. Even window reflections.
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