Game
Deltarune: Frozen Heart
2 years ago

Ah crap, this is my most followed project and I don't even work on it right now


Hello everyone. I am writing this as my sanity in going down due to the development of the other fangame I'm working on and I need sleep. But I'll still write that message anyway because I guess I'm maso

So as it is written in the title, I'm currently not working on Frozen Heart. Not because it is cancelled but for multiple reasons that went on ever since I begin developing this fangame

  • I went a little too close to the burnout and had to take a break from coding in general. And I kinda never really went back on Frozen Heart since. And it was like 2-3 months ago.

  • CYK is fucking messy to work with. The further I went with my idea, the more difficult working with the engine was difficult. Handling a mod with 2 battles with a engine not even made to support Deltarune battles in the first place kinda made me do some messy stuff.
    And I just didn't want to put my nose into my mess after my break. I think everyone who coded once in their life can get what I mean

  • I got my final exams from high school. I don't think I have to explain how it affected me-

  • I gave my attention to another project: Smile (shameless advertisement). This mod was done when I was distancing myself from this one and well... It worked. I liked coding it in CYK as it was only one battle so more easier to deal with (even though it had its fair share of tricky stuff to code).
    But since, I found Kristal, an engine working with Lua too and made for Deltarune battles but also worlds and even chapters. That was perfect for what I had in plan for the future of Smile so I decided to port the mod to this engine.

And here I am now.

Just like my original plan was, I will finish the port to Smile and then come back to Frozen Heart. But... I will also start again on Kristal due to this engine being way more practical for Deltarune mods. I don't think it will take that long to port everything I made in CYK in Kristal, as the latter for example already provide a cutscene system, thing I had to code manually in CYK (it took more than a thousand lines). So it can only be good for the fangame at the end of the day

Anyway, thank you for reading this. I don't plan of giving up Frozen Heart and I'll do my best to port it once I'll be back on it. Plus, I think restarting from scratch is the best solution as I would have probably never come back to my mess on CYK otherwise.
In the meanwhile, if you want, you can always check out Smile, whatever it is to test it out or to see when I'll be finished with it to come back here!


And if you were too lazy to read everything:

TL;DR: Frozen Heart is not cancelled. I stopped working on it due to risks of burnouts and my exams. I'll recode the fangame in Kristal instead of CYK once I'll be done with another mod.



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